ATS Between Benches

Mine multiple benches in a single phase.

Expand Distance

The Expand Distance works by taking the polygonal boundary of a blast, expanding it by the nominated distance, and checking for any unmined blocks on the bench above that are within that area.

  • A zero expand distance allows vertical walls.
  • A positive expand distance forces a minimum running track between crests and toes.
  • A negative expand distance allows under-cutting the bench above.

Blasts are dependent on blasts within the Expand Distance on the bench above.



Side view of the Expand Distance logic.

Max Active Benches

Limit a bench from being mined until the Nth bench above it is completely mined out.

A bench cannot be mined until the Nth bench above it is completely mined out.

Time Delay

Specify the waiting period between satisfying the Expand Distance and beginning mining the block.

Note this is a bench level property that applies to individual blasts.

Max Agents on Bench

Limit how many Agents can be active on a given bench.

Max Agents on Block

Limit individual blasts from having more than the specified number of Agents on them at a time.

Note this is a bench level property that applies to individual blasts.