TS Introduction

The Tactical Scheduler guides mining engineers through the process of building and fine-tuning an open-pit mine schedule. 

Tactical Scheduler animated schedule
Tactical Scheduler graphical reporting

Terminology

General

General

Project

Alastri Tactical Scheduler file type with a ".tsch" extension

Scenario

A set of time-based schedule inputs

Report

Schedule results summarized in tabular form

Period

Schedule time increments

Run

The software process of generating a schedule

Scheduling

The human process of generating a schedule

Setup

Agents

Agents execute the scheduling logic into an ordered list of schedule transactions

Calendar

A table of schedule inputs (crushers, fleets, inventories, constraints, specifications) by time period

Constraints

Limits on movement by period, source, destination, material and agent

Dependencies

Dependencies prevent a block being mined before its nominated predecessors

Fleet Assignments

A list of permissible truck/loader combinations assigned to user-defined mining areas, such as Manned/Autonomous or Production/Rehandle

Preschedule

Blocks that are mined or partially mined before the starting point of the schedule

Product Specifications

Specified grade targets and limits for materials at source, in stockpiles, at crushers, railed or shipped

Steps

The components of fleet movement required to transport material from point A to point B; used to model rehandle and mixed fleets

Data

 

Table

A database of 3D scheduling blocks and inventories. Contains a block tree and associated reserves

Level

The table's block hierarchy, ie. Mine\Pit\Stage\Bench

Phase

A collection of benches in the block tree. The parent level to the bench level (Also alternatively referred to as "Stage")

Bench

A collection of blocks at the same elevation, forming a level running surface for truck travel

Block

A single closed solid representing the spatial location of its enclosed materials.

Block properties (such as location and surface area) are referred to as Miscellaneous Fields

Parcel

A single material type inside of a given block

Parcel properties (such as volume, tonnes, grades, moisture) are referred to as Mining Fields

Dry Tonnes

The weight of a given material, excluding moisture

Wet Tonnes

The weight of a given material, including moisture

Product Fields

Fields (such as grade) which have both an in situ value and a product value

Navigation

Viewport

Any 3D visualisation area

Tab

Tabbed working area

Panel

Interactive frame within a tab

Dialog

A new window that opens to enter information

Dropdown

A dropdown box that lets you choose from a list

Icon/Button

A button that can be pressed

Checkbox/Flag

A box that can be ticked on or off