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Solids, blast boundaries and reserves are dynamically displayed and can be exported to any mine design software, scheduler or fleet management system.

Terminology

Mining Terms

Increment

The height of the bench, flitch, cut or lift

Block model

Reserves file

Parcel

One-component material inside a given block (in the reserves file)

Block solid

3D object

Mining solid

3D object with either regular or irregular outline representing an area of cut or fill within an increment of a phase

Blast solid

A mining solid with an irregular outline

Regular solid

A mining solid with a rectangular outline

Composite solid

3D volume delineated by constraints

Phase

Master solid to be sub-divided into increments and mining solids

Constraint

A surface, solid or polygon used to delineate a composite solid

Named Polygon

Polygon including Blast Type as description

User Interface

Design window

The main 3D design area in the Designer tab

Viewport

Any 3D visualization area

Tab

Tabbed working area

Panel

Interactive frame within a tab

Dialog

A new window that opens to enter information

Dropdown

A dropdown box that lets you choose from a list

Icon / Button

A button that can be pressed

Checkbox

A box that can be ticked on or off

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